Thought I’d give a quick update on a gamejam I did a little while back for LD28. The theme was “You Only Get One”.
The concept of the game is pretty simple: You get one bullet from a simple little gun, and you have to cause as much destruction as possible. It’s a physics based game, so it’s not always entirely reliable, but it’s a pretty fun little experience.
The main take away I got from this project was being able to have a full arc for a game jam. My first game jam, Neon, was a neat mechanic, but no game. The game jam after that, the burger flipping one, had levels and points. Now I had a little bit of everything, and made it a bit more of a cohesive experience.
If you’re interested in playing the game, you can find a link here.